Email:

web@dixon.cx

© 2026 Andy Dixon

Sudoku Solver and Generator

This project is a full Sudoku toolkit built around speed, clarity, and educational value. It can solve puzzles instantly, generate new ones, and show enough of the reasoning process to be useful for people who want to understand the logic rather than just receive an answer.

What makes it engaging is the balance between practical utility and algorithmic transparency. You can use it casually when you are stuck, or you can use it to watch how constraints narrow a puzzle towards a solution. That second mode is where it becomes more than a helper and starts to feel like a teaching tool.

How It Feels In Practice

The interface is intentionally direct. You can paste a puzzle, test a theory, generate another challenge, and continue without friction. That keeps momentum high, which matters for puzzle work. If the tool is slow or cluttered, people stop thinking and start wrestling with interface.

Underneath that simplicity is a solver built to handle hard grids without drama. The implementation focuses on correctness first, then performance, then usability, which is exactly the order that keeps these tools reliable over time.

Why It Is Worthwhile

Sudoku projects are common, but many are either simplistic or over-engineered. This one aims for the useful middle. It is robust enough for serious puzzle fans, approachable enough for casual users, and clear enough to demonstrate how computational problem-solving works in practice.